@startuml
sprite $first_order [48x48/16] {
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0000000000000000019FE606606EFA100000000000000000
00000000000000006FF903CFFD408FF80000000000000000
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00000000019FE606EFFC73445437CFFE606EF91000000000
000000000003CFC308FFFFFFFFFFFF913CFC300000000000
00000000000004EFB22BFFFFFFFFB219FE60000000000000
0000000000000008FF804DFFFFE506FF9000000000000000
00000000000000001AFE506FF804DFB20000000000000000
0000000000000000004DFB2112BFD4000000000000000000
000000000000000000006EF99FF700000000000000000000
00000000000000000000019FFA1000000000000000000000
000000000000000000000003300000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_FIRST_ORDER(_alias) ENTITY(rectangle,black,first_order,_alias,FA6 FIRST_ORDER)
!define FA6_FIRST_ORDER(_alias, _label) ENTITY(rectangle,black,first_order,_label, _alias,FA6 FIRST_ORDER)
!define FA6_FIRST_ORDER(_alias, _label, _shape) ENTITY(_shape,black,first_order,_label, _alias,FA6 FIRST_ORDER)
!define FA6_FIRST_ORDER(_alias, _label, _shape, _color) ENTITY(_shape,_color,first_order,_label, _alias,FA6 FIRST_ORDER)
skinparam folderBackgroundColor<<FA6 FIRST_ORDER>> White
@enduml